Mode database

Stage Tour Tour Mode

How Stage Tour’s single-player roguelite Tour Mode uses Signature Sound, Stars, the Store, Effects Pedals, upgrades and choices across each run.

Structure
Roguelite runs
Currency
Stars
Upgrade source
Store
Launch format
Single-player
Official Stage Tour screenshot of a large concert stage with arena lighting

The confirmed run loop

Choose Signature SoundPlay a runEarn StarsBuy Effects PedalsStack upgrades

Tour Mode combines classic five-fret play with roguelite progression. The Xbox listing describes a single-player journey where decisions shape the tour, strategies and combinations change between runs, and venues grow from small stages to sold-out arenas.

Confirmed systems

SystemConfirmed rolePublic detail level
Signature SoundStarting identity or run choiceNames and effects not published
StarsCurrency earned during the tourRates and caps not published
StorePurchase point for run upgradesInventory rules not published
Effects PedalsPowerful performance upgrades and combinationsItem list not published
VenuesProgression from small stages to arenasVenue list not published

Effects database structure

The database is prepared for item name, effect, rarity, cost, unlock condition, synergy, best use and patch version. No pedal records are exposed until a public build or official source supplies real item data.

Current status: systems confirmed, individual builds unavailable. “Best build” claims before item values exist would be invented.

What to capture from the beta or launch

  • Every Signature Sound and its starting rule.
  • Effects Pedal names, exact text, rarity, cost and stacking behavior.
  • Branch choices, audience demands, modifiers and reward ranges.
  • Instrument restrictions, difficulty scaling and whether seeds can repeat.

Sources and status